Ok for real now. Is this game good?! I need testers ![]()
Yeah, I’ll test your game real quick.
what is it thinking about now?
I made codex do a big refactor to oredata, and now my game is silently stopping execution somewhere, randomly too. Atp I may just revert the entire refactor.
Figured it out by spamming prints…
do you have a datastore? what’s your datastore usage so far? and good job that it got… somewhat fixed.
That’s only 4 keys…. and it’s already at 2.21 kilobytes? also since you need a tester, I’ll test your game rq
Alright, join my group so i can give u tester role. I have it private so it doesnt effect my analytics on release. Also I use profilestore. So idk abt usage. And the schema is kind of big.
Im still trying to fix the race condition. Thats the issue, its basically a silent inf yield that i have no idea why is suddenly happening.
This actually looks tuff but me personally i think you shouldnt have it be retroslop themed
Its how you get players in this economy
What if slightly transparent studs with a material
So its a bit unique
the storage limit increases with every unique user so i dont see that much of a problem here
It’s not much of a problem. I’ve tested it before and you could theoretically store MILLIONS of empty keys into multiple DataStores until you reach the 100 MB limit.
exactly

