I reposted here from the roblox forum because they silenced me so i cant even update it
Here’s the damn repost:
I think I’ll make a devlog here to show my current progress in the game.
And also for individual biomes feedback I’ll also post them separately in another thread.
So, before showing you any screenshots, I’ll link all the other posts of biome feedbacks:
Forest Biome
Cave Biome
Desert Biome
Toxic Wastelands Biome
Farmlands Biome
Enchanted Forest Biome
Halloween Biome
Storm Mountains Biome
Skylands Biome
City Biome
Beach Biome
Sea Biome
Christmas Winterlands Biome
So, here’s my current progress:
Forest (16 stages) ![]()
Caves (19 stages) ![]()
Desert (20 stages) ![]()
Toxic Wastelands (20 stages) ![]()
Farmlands (18 stages) ![]()
Enchanted Forest (18 stages) ![]()
Halloween (18 stages) ![]()
Storm Mountains (22 stages) ![]()
Skylands (20 stages) ![]()
City (20 stages) ![]()
Beach (18 stages) ![]()
Sea (20 stages) ![]()
Christmas Winterlands (20 stages) ![]()
Candylands (18 stages) ![]()
Industrial Factory (18 stages)![]()
Volcano (20 stages)
5%
Forgotten Lands (20 stages) ![]()
Space (24 stages) ![]()
Now, I’ll show 2-4 images per biome here. (I recommend seeing the posts for them, since they are a little large)
Forest:
Caves: (it has many zones so i recommend you seeing the post for it)
Desert:
Toxic Wastelands:
Farmlands:
Enchanted Forest:
Halloween:
Storm Mountains:
Skylands:
(here you’ll see less fog to see better)
City:
Beach:
Sea:
Christmas Winterlands: (i’ll add more images later)
Candylands:
I’ll tell you some game mechanics
The UI changes depending on the biome you are
The music, the lighting, too
The biomes are pretty large even if it has less than 20 stages.
There’s a daily reward system that gives you free skips
There’s a currency named “Explorer Points” with it you can buy decorative pets that follow you.
That’s it, there may be more mechanics later. I designed with love these biomes so I hope on release you play them
Also, the game will not be public for testing until there’s like 1 biome left. But I’ll think if I do it public for all the group members of it. I’ll not currently share the link, but if you are smart enough you’ll find what is the creator group of it
So, I hope you liked this showcase!
disclaimer really small:
also guys there’s a ton of moving parts, rotating parts, parts that when you touch disappear/get to the size of an atom then resize again, moving killing parts. But i will still add more of other type of obstacles.
If you see some stages where there is nothing, its because its a client sided stage. I usually put my client sided things in replicated storage, and also some static parts in the images are actually rotating/moving parts
